Platinum Games' Kunihiko Tsuda Talks About Production of Bayonetta 2

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Platinum Games showed off the production process for Bayonetta 2 in a recent blog post. Kunihiko Tsuda, who oversaw cut scene production for the game, teased gamers with video storyboards from the upcoming release.

Tsuda explained why Platinum Games chose to make their storyboards using film, saying, " At this stage of development, it's also common to use regular non-video storyboards, but since Bayonetta 2 has a lot of new characters, and since Bayonetta herself hasn't remained unchanged since the first game either, we decided that it would be best to create video storyboards in order to make it easier for Yusuke Hashimoto (the game director), and Yuji Shimomura (the cut scene director.)"

Tsuda also explained the process of turning the storyboards into game footage, saying, "this part of the process is very important, especially when it comes to action scenes."

Recently, Platinum Games has been one of the industry's most active studios; after the release of Bayonetta in 2010, the studio developed Metal Gear Rising: Revengeance.

In addition, the studio is releasing a downloadable game based off of the popular cartoon series, The Legend of Korra.

Bayonetta 2 is scheduled to release in North America on October 24 for the Nintendo Wii U. Gamers waiting for the new Legend of Korra title can play it on October 22.